Paper-Conference

EgoPlay: Event-Triggered Video Editing for Egocentric Streams
EgoPlay: Event-Triggered Video Editing for Egocentric Streams

Event-triggered video editing for egocentric streams. Given "when X happens, do Y", EgoPlay edits only what comes after the event.

Sep 15, 2026

ContextFlow: In-Context Flow Matching for Robot Manipulation
ContextFlow: In-Context Flow Matching for Robot Manipulation

In-context flow matching for continuous robot control. +35 pp over ICRT on unseen LIBERO configurations, matching fine-tuned π0 without test-time fine-tuning.

Sep 6, 2026

EasyV2V: A High-quality Instruction-based Video Editing Framework
EasyV2V: A High-quality Instruction-based Video Editing Framework

SOTA video editing framework.

Feb 20, 2026

Diffusion-Based Imaginative Coordination for Bimanual Manipulation

A diffusion model that jointly predicts future frames and actions for bimanual manipulation.

Oct 19, 2025

4D-Bench: Benchmarking Multi-modal Large Language Models for 4D Object Understanding

A benchmark for evaluating multimodal LLMs on 4D object understanding.

Oct 18, 2025

Sora3R: Can Video Diffusion Model Reconstruct 4D Geometry ?
Sora3R: Can Video Diffusion Model Reconstruct 4D Geometry ?

We repurpose video diffusion models to reconstruct 4D geometry (4D pointmaps) from monocular video.

Mar 16, 2025

TrackNeRF: Bundle Adjusting NeRF from Sparse and Noisy Views via Feature Tracks
TrackNeRF: Bundle Adjusting NeRF from Sparse and Noisy Views via Feature Tracks

We introduce global bundle adjustment for NeRFs, significantly improving the quality of novel view synthesis from sparse views with noisy poses or even without poses.

Sep 1, 2024

Vivid-ZOO: Multi-View Video Generation with Diffusion Model
Vivid-ZOO: Multi-View Video Generation with Diffusion Model

We propose multiview video diffusion models that generate high-quality multi-view videos for dynamic objects from text.

Jun 14, 2024

GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering
GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering

An improvement of 3D Gaussian Splatting.

Jun 1, 2024

Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D Diffusion Priors
Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D Diffusion Priors

We propose to use both 2D and 3D diffusion models through SDS optimization to generate high-quality, textured 3D meshes from a single image in the wild.

Mar 14, 2024